Saturday 23 April 2016

LO4: Treatment


NBA U


Name or title of Game: NBA U


Length of playtime: Would roughly take 82 hours to complete if the player played every single game in the season and didn't miss a match through injury or other reasons. The player would have the option to skip through games if they wanted to simulate them, this would bring the playtime down to around 7-8 hours.


Genre or type of game: Sports game


Brief description / synopsis:
It is a decisions basketball game in which the decisions you make outside of the sport have an effect on your playing career.



Platform chosen: 

Target audience
Intended age of audience: The target audience is 12+ as this age are into basketball and sport games, also driving games which make it suitable for the genre as there is a free roam option in which you can drive around.
Other target details: The game has no violence or explicit content which therefore makes it for young teens like 12 year olds for example









Game style: Decisions/sport style game in which your decisions can affect your teams performance and moral.


 

Resources required


                  Human: 4 humans


                  Equipment : Computer, software (auto desk maya)


                  Location: UTC Sheffield 

                  Production time : 18 Months

                  Additional specific Resources:



Additional information



Content of game (items, features and articles):  The game will include things like unlockable accessories e.g. basketball shoes, also customisable characters.





Examples of challenges and themes:
Some of the challenges will of course be the decisions you face and have to decide on throughout the game 




Styles of comparable games: The style of  NBA 2K15 is different to my game  as it is not a decisions based game and therefore only has sports features.






Profits/Costs

Our game will cost £42,391,046.82 to produce for the next-gen consoles, PS4 and Xbox One. This includes the actors costs, developers cost, the engine and licensing. We plan to sell 5,000,000 units of our game at a price of £39.99 each, making or overall revenue stand at £10,928,953.18. 

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